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armor:changelog
Table of Contents
Tammer's NIF-Bashed Armor Mega-Pack Changelog
Version 6.1
Version 6.0.1
Version 6.0
Version 5.0
Version 4.8
Version 4.7
Version 4.6
Version 4.5
Version 4.4
Version 4.3.1
Version 4.3
Version 4.2
Version 4.1
Version 4.0
Version 3.6
Version 3.5
Version 3.4.1
Version 3.4
Version 3.3.2
Version 3.3.1
Version 3.3
Version 3.2
Version 3.1
Version 3.0
Version 2.5.1
Version 2.5
Version 2.4
Version 2.3
Version 2.2
Version 2.1
Version 2.0
Version 1.1
Version 1.0
Tammer's NIF-Bashed Armor Mega-Pack Changelog
Version 6.1
Added
Oni Mask
Added
Oni Half-Mask
Fixed female Heister Suit to prevent gore caps from appearing during normal use
Added
You Call This Archaeology?
challenge
Renamed Cyber Cop Jacket to MotoCop Jacket
Version 6.0.1
Fixed Black Ops Combat Armor, Party Animal Blazer, and Sunchaser Suit not rendering properly in first-person
Version 6.0
Added Dead Money, Honest Hearts, Old World Blues, Lonesome Road, and Gun Runners' Arsenal as requirements
Added
Altruist Armor
Added
Black Ops Combat Armor
Added
Desperado Armor
Added
Followers' Casualwear
Added
Nomad Armor
Added
Corporate Security Jumpsuit
Added
Party Animal Blazer
Added
Tailgate Tux
Added
Bear Hood
Updated Stalker Jacket to restrict wearing hats
Updated female Heister Suit to have more feminine legs
Version 5.0
Added
Shootist's Duster
Added
Thieves' Hood
Added
Scrapheap Salvaged Power Armor
Added
Scrapheap Helmet
Added
Juggernaut Power Armor
Added
Juggernaut Power Helmet
Added
Deathgrin Helmet
Added
Dreadator Helmet
Added
Firebrand Outfit
Added
Mariachi Guitar Case
Added
Shepherd's Frock
Fixed Solitaire Outfit textures
Reordered FormIDs to group masks separately from headgear (i.e. hats and helmets)
[Roxxi] Made unique
Wildchild Drip
outfit for Roxxi
[Roxxi] Replaced Roxxi's grenade rifle with a more practical revolver (She would never use the grenade rifle because she's indoors)
[Roxxi] Added map marker for Existential Thread
[Roxxi] Renamed plugin to have .esm extension (Be sure to rename your 'Data/sound/voice' subfolder)
[Herb] Made Herb's unique
Swindler Suit
playable
[Herb] Renamed plugin to have .esm extension (Be sure to rename your 'Data/sound/voice' subfolder)
Version 4.8
Added
Troubleshooter Outfit
Added
Police Tactical Uniform
Added
Police Tactical Helmet
Added
Dream Stalker Cowl
Changed Infiltrator Suit stealth field to provide +25 Sneak when standing still, and only +10 Sneak when moving
Updated Renegade Outfit mesh
Version 4.7
Added
Enforcer Armor
Added
Cyber Cop Jacket
Added
Varsity Jacket
Added
Relic Hunter Outfit
Added
Stalker Jacket
Added
Aviator Jacket
Updated meshes for Tracker Outfit
Version 4.6
Added
Solitaire Outfit
Added
Solitaire Hat
Added
Saturnite Power Armor
Added
Saturnite Power Helmet
Added
Comfy Vault Loungewear
Added
Innovator Outfit
Version 4.5
Added
Survivor Armor
Added
Invader Mask
Added
Deaddy Bear Mask
Version 4.4
Added
Photonic Armor
Version 4.3.1
Changed Vault Boy Mascot Head pacification effect to only affect human NPCs
Version 4.3
Added
Moonshiner Outfit
Changed Wayfinder Shades effect to simply brighten the screen without applying the blue Cateye filter
Changed Videotron Head effect to prevent head crippling
Version 4.2
Added
Ultor Legionis Armor
and helmet
Added
Commando Assault Power Armor
and helmet
Added
Death Angel Power Armor
and helmet
Added
Defuser Helmet
Reduced Star Trooper Armor and Helmet radiation resistance, but added fire and poison resistance
Updated Kingmaker Power Armor mesh
Added assault alarm on target actor when performing the Infiltrator Suit stealth takedown
[Herb] Added new vendor plugin for power armors
Version 4.1
Added
Nimbus Armor
Added
Burnie the Bear Hat
Fixed Defuser Armor effect to actually provide +10 DT against explosives
Changed Vault Boy Mascot Head effect (Hostiles don't attack if your weapons stay holstered)
Version 4.0
Added
Patriot Uniform
Added
Patriot Helmet
Added
Shield of Liberty
Reduced Maverick Armor weight to 8 (To match other ballistic vest armors)
Renamed Coordinator Headset to Shot-Caller Headset
Renamed meshes and textures for consistency
Renamed several internal records (This should hopefully be invisible to the end user)
[Roxxi] Updated mannequin texture file paths
[Dudley] Gave Dudley a unique appearance
Version 3.6
Added
Heartthrob Shades
Added
Vagabond Robes
Added
Videotron Head
Added
Dominator Armor
Added
Coordinator Headset
Re-named Juggernaut Armor to Defuser Armor (So I can re-use the name 'Juggernaut' for something else later)
Fixed Infiltrator Suit stealth takedown to only work if the suit is equipped
Stealth takedown no longer leaves victims permanently unconscious
Stealth takedown now requires 20 AP to perform
Reduced all ballistic vest armor DT to 8 (Heister, Maverick, Outbreak, Ronin)
Tweaked leveled lists to re-balance distribution
Version 3.5
Added
Lead Slinger Jacket
Replaced Duffle Bag dummy NPC with dummy creature (to prevent it from auto-equipping stored armor and weapons)
Fixed arm gore caps on male Revenant, Outlaw and Privateer outfits
Changed skirt and high heels on female Heister Suit to pants and shoes
Re-named main ESM Master file and updated vendor plugins to reference new name
Flagged vendor plugins as ESM master files, to fix broken navmeshing (Engine bug in FNV means navmeshing doesn't work in ESPs)
Version 3.4.1
Fixed Infiltrator Suit 'Stealth Takedown' prompt to only appear on actors
Changed 'Night Vision Toggle' aid item to have no value
Renamed 'Rebreather' to 'Amphibian Rebreather'
Made Ronin Armor texture compatible with base-game only New Vegas
Version 3.4
Added
Ronin Armor
Added
Amphibian Rebreather
Added
Cyclops Night Vision Goggles
Fixed Star Trooper Helmet water breathing effect
[Dudley] Relocated Dudley to Megaton
Version 3.3.2
Changed Infiltrator Suit's Stealth Takedown to be non-lethal, performed by sneaking up undetected on a human target and activating them
Version 3.3.1
Companions can now equip the Duffle Bag
Fixed ability to change Duffle Bag max. capacity on the fly
Fixed Duffle Bag weapon confiscation when entering casinos
Version 3.3
Added
Pack Mule Duffle Bag
Added
Academic Uniform
Added
Purifier Robes
Avenger Outfit flames can now be toggled on/off (set aaaGLOBEnableAvengerFlames to 1/0)
[Roxxi] Roxxi now charges for hairstyling
Version 3.2
Changed over to ESM Master-based system to streamline workflow
Added
Boonie Hat
Added
Heister Suit
Added
Outlaw Jacket
Added
Privateer Outfit
Updated female Prankster Outfit mesh to be less puffy around the neck and shoulders
Added Pip-Boy icons for Star Trooper Armor & Helmet
Changed Skiptracer Armor effect to boost Energy Weapons
[Roxxi] Added new vendor plugin
[Dudley] Added new vendor plugin for TTW
Version 3.1
Added
Outbreak Vest
Added
Safecracker Beret
Added
Scrapper's Duster
Added
Skiptracer Armor
Added
Skiptracer Helmet
Added
Infiltrator Suit
Fixed missing FormID entry (some Clothing FormIDs re-sequenced)
Updated Revenant Armor mesh
Changed Trailblazer Outfit effect to give a Sneak and Perception bonus instead of the stealth field effect
Version 3.0
Consolidated into a single plugin. You will need to manually set the globals to configure your preferences
Re-ordered FormIDs to be sequential
Updated Tracker Outfit mesh
Fixed missing Material Properties on several of the older meshes
Version 2.5.1
Fixed
Wayfinder Shades
so the Cateye effect only applies if the player is wearing the shades (Thanks, Isotope235!)
Version 2.5
Added
Star Trooper Armor
Added
Star Trooper Helmet
Switched Avenger Outfit enabler to a quest
Reduced frequency of
Vault Boy Mascot Head
, Liberator Helmet and Heretic Hood
Fixed
Marauder Armor
first-person pistol clipping
Version 2.4
Added
Avenger Outfit
Fixed
Revenant Armor
Pip-Boy clipping
Fixed female Provocateur Armor face wrap
Version 2.3
Added
Grease Monkey Jumpsuit
Re-balanced the DT of non-armored outfits to provide at least some protection
Moved default location of Prankster outfit
Version 2.2
Added
Kingmaker Power Armor
Added
Apostate Outfit
Added
Lab Rat Outfit
Added
Prankster Outfit
Added “No AI Acquire” and “Ignored by Sandbox” flags to worldspace instances
Renamed several outfits for brevity
Tweaked leveled lists to try and re-balance rarity
Version 2.1
Added
Juggernaut Armor
Added
Heretic Hood
Added
Maverick Armor
Added
Renegade Outfit
Fixed head dismemberment for Hazard Suit helmet and Devil-Hound helmet
Version 2.0
Added
Hazard Suit
Added
Devil-Hound Helmet
Fixed Tracker outfit so that animals don't turn hostile when unequipped (Thanks, Cyanol!)
Updated all meshes to fix blood splatter decals (Thanks, papelcelofan & Jokerine!)
Removed unique instances of outfits from worldspace
Integrated all outfits into leveled lists
Version 1.1
Added
Vault Pariah Armor
Added
Hardboiled Trenchcoat
Added
Provocateur Armor
Added
Tracker Outfit
Added instance of
Liberator Helmet
to worldspace
Made all outfits repairable by the player
Fixed first-person clipping issues with the
Lawbringer Outfit
(Thanks MikhailPetrenko!)
Added scarf and new shoes to
Scout Outfit
Changed Scout Outfit's bonus effect to be stealth-based
Version 1.0
Initial release
armor/changelog.txt
· Last modified: 2025/04/19 12:57 by
mc_tammer
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