This weapon is intended to be a craftable equivalent to the Carnivore, based around the Proletariat Assault Rifle platform as opposed to the Marksman Carbine.
I started with the base game Silenced .22 SMG mesh, cutting it up before adding the receiver from the 25mm Grenade APW, various pieces from the legacy-content Chinese Assault Rifle, the upper handguard from the Light Machine Gun, the bolt carrier from the Hunting Shotgun, and the muzzle device from the Marksman Carbine. The then added the pistol grip and trigger unit from the Automatic Rifle, the blade housing from the Chainsaw, and the saw blade from the Industrial Hand.
The following properties, perks and challenges apply to this weapon:
If the Player has this weapon equipped but no 7.92x36mm ammo in their inventory, the rifle version will automatically be removed and replaced with the buzz saw version. Conversely, upon picking up any 7.92x36mm ammo, the buzzsaw version will be removed and replaced with the rifle version.
This weapon must be crafted at a workbench.
Hackjob | |
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Materials | Proletariat Assault Rifle Ripper Scrap Metal Duct Tape |
Skill Requirements | Repair 90 Jury Rigging |
Requirements | |||
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Strength | 3 | Skill | Guns 50 (Rifle) Melee Weapons 50 (Buzz Saw) |
Ammunition | |||
Ammo Type | 7.92x36mm | ||
Capacity | 30 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 27 (Rifle) 55 (Buzz Saw) | DPS | 248 (Rifle) 55 (Buzz Saw) |
Damage Per Projectile | 27 | # of Projectiles | 1 |
Crit Damage | 27 (Rifle) 6 (Buzz Saw) | Crit % Multiplier | 0.75 |
AP | 23 (Rifle) 65 (Buzz Saw) | Min. Spread | 1.5 (Rifle) 0 (Buzz Saw) |
Limb Damage Multiplier | 1 | Rate of Fire | 8 (Rifle) 1 (Buzz Saw) |
Other Stats | |||
Weight | 8 | Value | 6000 |
Item HP | 1000 | Sight FOV | 45 |
Repair | Proletariat Assault Rifles | ||
FormID | ##FE004F (Rifle) ##FE0050 (Buzz Saw) |
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Weapon Mods | |||
N/A | |||
GECK Data | |||
Animation Type | TwoHandAutomatic (Rifle) TwoHandMelee (Buzz Saw) |
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Hand Grip | DEFAULT | ||
Attack Animation | AttackLoop (Rifle) AttackSpin (Buzz Saw) |
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Reload Animation | ReloadE (Rifle) ReloadA (Buzz Saw) |
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Noise Level | Loud (Rifle) Normal (Buzz Saw) |