This weapon's gimmick is similar to the Lancer assault rifle from the Gears of War videogame franchise, but takes its design cues from the rifle included with Zarana from the G.I. Joe Classified action figure line.
I started with the base game Marksman Carbine mesh, removing the optic and replacing the buttstock with the one from the Light Machine Gun. I then added the rear sight from the Laser RCW, the pistol grip and trigger unit from the Automatic Rifle, and the blade and housing from the Chainsaw.
The following properties, perks and challenges apply to this weapon:
If the Player has this weapon equipped but no 5.56mm ammo in their inventory, the rifle version will automatically be removed and replaced with the chainsaw version. Conversely, upon picking up any 5.56mm ammo, the chainsaw version will be removed and replaced with the rifle version.
This weapon must be custom built to order by Vlad, and cannot otherwise be obtained without console commands.
Requirements | |||
---|---|---|---|
Strength | 4 | Skill | Guns 100 (Rifle) Melee Weapons 75 (Chainsaw) |
Ammunition | |||
Ammo Type | 5.56mm | ||
Capacity | 30 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 25 (Rifle) 50 (Chainsaw) | DPS | 250 (Rifle) 50 (Chainsaw) |
Damage Per Projectile | 25 | # of Projectiles | 1 |
Crit Damage | 35 (Rifle) 5 (Chainsaw) | Crit % Multiplier | x3 (Rifle) x1.5 (Chainsaw) |
AP | 14 (Rifle) 65 (Chainsaw) | Min. Spread | 1.0 (Rifle) 0 (Chainsaw) |
Limb Damage Multiplier | 1 | Rate of Fire | 10 (Rifle) 1 (Chainsaw) |
Other Stats | |||
Weight | 6 | Value | 6500 |
Item HP | 300 | Sight FOV | 50 |
Repair | Marksman Carbines | ||
FormID | ##FE004D (Rifle) ##FE004E (Chainsaw) |
||
Weapon Mods | |||
N/A | |||
GECK Data | |||
Animation Type | TwoHandAutomatic (Rifle) TwoHandMelee (Chainsaw) |
||
Hand Grip | DEFAULT | ||
Attack Animation | AttackLoop (Rifle) AttackSpin (Chainsaw) |
||
Reload Animation | ReloadF (Rifle) ReloadA (Chainsaw) |
||
Noise Level | Loud (Rifle) Normal (Chainsaw) |