The name is a pun based on the concept of “headcanon”, fandom slang referring to elements and interpretations of a fictional universe that are accepted by an individual or small group of fans, but which is not necessarily found within or supported by the official canon.
I started with the base game Fat Man mesh and added the blast shield and dual propellant tanks of the unique Esther mesh from the Gun Runners' Arsenal DLC. I then shortened the forward pump grip to not protrude through the blast shield, and added some graffiti decals for decoration.
The following properties, perks and challenges apply to this weapon:
When this weapon is carried in the Player's inventory, a perk is added that allows Players to rip the heads off of dead human, ghoul, and supermutant NPCs to extract their skulls for use as a crafting ingredient. Skulls cannot be obtained from NPCs whose heads have otherwise already been destroyed.
This weapon can only be be acquired by offering 10,000 HP to The Bronze Oracle, and presenting a generic Fat Man to be converted. It cannot otherwise be obtained without console commands.
Requirements | |||
---|---|---|---|
Strength | 8 | Skill | Explosives 100 |
Ammunition | |||
Ammo Type | Exploding Skulls | ||
Capacity | 1 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 150 | DPS | 82 |
Damage Per Projectile | 150 | # of Projectiles | 1 |
Crit Damage | 0 | Crit % Multiplier | x0 |
AP | 65 | Min. Spread | 0.5 |
Limb Damage Multiplier | 1 | Rate of Fire | 1 |
Other Stats | |||
Weight | 30 | Value | 6000 |
Item HP | 75 | Sight FOV | 45 |
Repair | Fat Man | ||
FormID | ##FE004B | ||
Weapon Mods | |||
N/A | |||
GECK Data | |||
Animation Type | TwoHandLauncher | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackLeft | ||
Reload Animation | ReloadA | ||
Noise Level | Loud |