This weapon is more in line with what I had in mind when making the Homemade Flamer – something more industrial/military looking, more mass-produced and less cobbled together. Its sci-fi appearance is loosely inspired by the Boring Company's Not-A-Flamethrower.
I started with the Bozar mesh and removed the scope and barrel before rearranging some of the pieces. I then retextured the pistol grip with the C4 Detonator, the charging handle and slot from the Silenced .22 SMG, the igniter tip of the welding torch from The Pitt DLC for Fallout 3, and the tank from the Flamer.
The following properties, perks and challenges apply to this weapon:
Effects | +2 Fire Damage for 5 seconds | ||
---|---|---|---|
Requirements | |||
Strength | 4 | Skill | Energy Weapons 50 |
Ammunition | |||
Ammo Type | Flamer Fuel | ||
Capacity | 30 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 16 | DPS | 128 |
Damage Per Projectile | 16 | # of Projectiles | 1 |
Crit Damage | 1 | Crit % Multiplier | x4 |
AP | 25 | Min. Spread | 0.5 |
Limb Damage Multiplier | 1 | Rate of Fire | 8 |
Other Stats | |||
Weight | 8 | Value | 2500 |
Item HP | 200 | Sight FOV | 50 |
Repair | Flamers | ||
FormID | ##F0004F | ||
Weapon Mods | |||
N/A | |||
GECK Data | |||
Animation Type | TwoHandAutomatic | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackLoop | ||
Reload Animation | ReloadI | ||
Noise Level | Normal |