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Judging by how ubiquitous the pitching machine trap is, I found it odd that nobody had ever tried to convert it into a man-portable weapon. Being hit by a baseball flying at speed would be quite devastating, so I decided to give it a try.

Parts Used

I started with the legacy-content pitching machine trap and rearranged the pieces to orient the flywheels horizontally. I then added the handle from the Plasma Caster, and rigged the weapon to use the reload animation from the Gatling Laser.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Usage Notes

Unfortunately, the New Vegas engine does not allow MISC items to be loaded into weapons the way Fallout 3 did with the Rock-It Launcher. This means a separate ammunition type must be crafted manually at a workbench. However, by using the console command set aaaGLOBHardballerAutoConvert to 1, the game will automatically convert any Baseballs and Pool Balls in the Player's inventory into the corresponding ammo type.


This weapon must be purchased from Dr. Quarton, and cannot otherwise be obtained without console commands.

Effects +250 Fatigue Damage
Strength 8 Skill Guns 75
Ammo Type Hardballer Ammo
Capacity 10
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 25 DPS 150
Damage Per Projectile 25 # of Projectiles 1
Crit Damage 25 Crit % Multiplier x1.25
AP 25 Min. Spread 2.0
Limb Damage Multiplier 2 Rate of Fire 5
Other Stats
Weight 20 Value 5000
Item HP 80 Sight FOV N/A
Repair N/A (Must be repaired by vendor)
FormID ##FE0035
Weapon Mods
Animation Type TwoHandHandle
Attack Animation AttackSpin
Reload Animation ReloadC
Noise Level Normal
weapons/special/unique/hardballer.txt · Last modified: 2024/01/01 15:37 by mc_tammer

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