This weapon is a silenced 10mm Submachine Gun that is held in both hands and fires in three-round bursts.
I started with the base game 10mm Submachine Gun and added the stock from the Light Machine Gun, the 10mm Pistol Silencer, and an aperture rear sight. I then converted it to use the Assault Carbine's animations.
The following properties, perks and challenges apply to this weapon:
This weapon can be crafted at any workbench.
Recon 10mm SMG | |
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Materials | 10mm Submachine Gun 10mm Pistol Silencer Scrap Metal (x5) |
Skill Requirements | Repair 50 |
Requirements | |||
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Strength | 5 | Skill | Guns 50 |
Ammunition | |||
Ammo Type | 10mm | ||
Capacity | 30 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 19 | DPS | 57 |
Damage Per Projectile | 19 | # of Projectiles | 1 |
Crit Damage | 19 | Crit % Multiplier | x1 |
AP | 22 | Min. Spread | 1.5 |
Limb Damage Multiplier | 1 | Rate of Fire | 3 |
Other Stats | |||
Weight | 6.5 | Value | 2500 |
Item HP | 500 | Sight FOV | 55 |
Repair | 10mm Submachine Guns | ||
FormID | ##F0000A | ||
Weapon Mods | |||
Reflex Sight | Decrease Spread | 0.5 | |
10mm SMG Extended Mags | Increase Mag Capacity | 15 | |
GECK Data | |||
Animation Type | TwoHandAutomatic | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackLoop | ||
Reload Animation | ReloadF | ||
Noise Level | Silent |