This weapon is visually inspired by the Zarona Mk IIa Quickdraw Stub Revolver from the 2022 videogame Warhammer 40,000: Darktide, mixed with a little bit of Colonial Handgun from the first season of the Battlestar Galactica reboot, and some elements of the Nerf Hammershot.
The lack of a top strap is admittedly a safety hazard, but my attempts to add one made it look worse, and I like the visual homage to classic revolvers such as a the Colt Walker, 1851 Navy, and Dragoon.
I started with the legacy-content Chinese Pistol and cut up the parts to make the shape of a revolver. I then added the hammer from the .44 Magnum Revolver, the rear sight from the .45 Auto Pistol, the glowing night sight dots from the 9mm Pistol, the cylinder from the Hunting Revolver, the muzzle, front sight, and handguard vents from the 12.7mm Submachine Gun, and the delta ring from the Assault Carbine.
The following properties, perks and challenges apply to this weapon:
This weapon deals an amount of bonus damage based on the Player's “People Killed” miscellaneous stat. The more people the Player has killed, the more damage the gun does, based on the following table:
People Killed | Bonus Damage |
---|---|
0 – 100 | 2 |
100 – 500 | 4 |
500 – 1,000 | 8 |
1,000 – 5,000 | 16 |
5,000 – 10,000 | 32 |
10,000+ | 64 |
This weapon must be custom built to order by Vlad, and cannot otherwise be obtained without console commands.
Effects | Kill-Based Bonus Damage | ||
---|---|---|---|
Requirements | |||
Strength | 4 | Skill | Guns 50 |
Ammunition | |||
Ammo Type | 20 Ga. | ||
Capacity | 5 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 100 | DPS | 281 |
Damage Per Projectile | 5 | # of Projectiles | 20 |
Crit Damage | 5 | Crit % Multiplier | x1 |
AP | 35 | Min. Spread | 4.0 |
Limb Damage Multiplier | 2.5 | Rate of Fire | 1 |
Other Stats | |||
Weight | 6 | Value | 5000 |
Item HP | 100 | Sight FOV | 65 |
Repair | N/A (Must be repaired by vendor) | ||
FormID | ##FE0045 | ||
Weapon Mods | |||
N/A | |||
GECK Data | |||
Animation Type | OneHandPistol | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackLeft | ||
Reload Animation | ReloadD | ||
Noise Level | Loud |