Tammer's Wasteland Workshop

Changing the World Since 2016

User Tools

Site Tools


weapons:rifle:unique:showstopper

Showstopper

This weapon is a custom Checkpoint Rifle, outfitted with an extended railed handguard, 10-round magazine, suppressor, and a low-power 4x magnification scope.

Parts Used

I started with the base game Marksman Carbine mesh and removed the barrel, stock, and optic before lengthening the handguard and cloning rails around all four sides. I then added the fixed stock from the Service Rifle, the barrel from the Anti-Materiel Rifle, the 12.7mm Pistol Silencer, the Anti-Materiel Rifle Suppressor (actually a muzzle brake), and a reconfigured .44 Revolver Scope.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Procurement

This weapon must be custom built to order by Vlad, and cannot otherwise be obtained without console commands.

Showstopper
Effects Destroy target limb on crit
Requirements
Strength 5 Skill Guns 75
Ammunition
Ammo Type 12.7mm
Capacity 10
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 50 DPS 210
Damage Per Projectile 50 # of Projectiles 1
Crit Damage 50 Crit % Multiplier x2.5
AP 15 Min. Spread 0.55
Limb Damage Multiplier 2.5 Rate of Fire 1
Other Stats
Weight 9 Value 6000
Item HP 400 Sight FOV 22.5
Repair Semi-Automatic 12.7mm Rifles
FormID ##FE001A
Weapon Mods
N/A
GECK Data
Animation Type TwoHandAutomatic
Hand Grip DEFAULT
Attack Animation Attack3
Reload Animation ReloadF
Noise Level Normal
weapons/rifle/unique/showstopper.txt · Last modified: 2024/01/01 15:16 by mc_tammer

Page Tools