This weapon is a custom Checkpoint Rifle, outfitted with an extended railed handguard, 10-round magazine, suppressor, and a low-power 4x magnification scope.
I started with the base game Marksman Carbine mesh and removed the barrel, stock, and optic before lengthening the handguard and cloning rails around all four sides. I then added the fixed stock from the Service Rifle, the barrel from the Anti-Materiel Rifle, the 12.7mm Pistol Silencer, the Anti-Materiel Rifle Suppressor (actually a muzzle brake), and a reconfigured .44 Revolver Scope.
The following properties, perks and challenges apply to this weapon:
This weapon must be custom built to order by Vlad, and cannot otherwise be obtained without console commands.
|Effects||Destroy target limb on crit|
|Ammo Use Per Shot||1||Regen Rate||N/A|
|Damage Per Projectile||50||# of Projectiles||1|
|Crit Damage||50||Crit % Multiplier||x2.5|
|Limb Damage Multiplier||2.5||Rate of Fire||1|
|Item HP||400||Sight FOV||22.5|
|Repair||Semi-Automatic 12.7mm Rifles|