This gun was inspired by the Knight's Armament Company Revolver Rifle that they made back in the '90s. It was designed to be a close-range, accurate survival rifle and was built around a Ruger Super Redhawk. It never entered production and examples today are extremely rare.
I started with the base game .44 Magnum Revolver mesh, removed the cylinder and enlarged the hole, replacing it with the one from the Hunting Revolver. I also replaced the grip with the one from the Police Pistol. I then added the drum magazine from the Riot Shotgun (acting as a gas seal around the cylinder), the stock from Ratslayer, the barrel and handguard from the Silenced .22 SMG, the front sight from the Silenced .22 Pistol, and the rear sight from the Hunting Revolver. I also added the bipod from the Automatic Rifle.
The following properties, perks and challenges apply to this weapon:
Requirements | |||
---|---|---|---|
Strength | 5 | Skill | Guns 75 |
Ammunition | |||
Ammo Type | .45-70 Gov't | ||
Capacity | 6 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 55 | DPS | 117 |
Damage Per Projectile | 55 | # of Projectiles | 1 |
Crit Damage | 55 | Crit % Multiplier | x1 |
AP | 35 | Min. Spread | 0.25 |
Limb Damage Multiplier | 1 | Rate of Fire | 1 |
Other Stats | |||
Weight | 9 | Value | 4000 |
Item HP | 250 | Sight FOV | 45 |
Repair | Large-Bore Revolvers | ||
FormID | ##F00042 | ||
Weapon Mods | |||
Varmint Rifle Night Scope | Increase Zoom | 30 | |
GECK Data | |||
Animation Type | TwoHandRifle | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackLeft | ||
Reload Animation | ReloadJ | ||
Noise Level | Silent |