This weapon is an attempt to make the base game 10mm Pistol less bulky and ugly.
I started with the base game 10mm Pistol mesh and removed the widget under the barrel, as well as reducing the size of the block it was attached to. I left a little bit of it because I liked the way it looked, and it arguably now functions as a barrel weight to reduce muzzle flip. Next, I shortened the barrel and lowered the sights so that the height-over-bore distance wasn't quite so egregious. I also slimmed down the profile, and if you look at it from the front, it's a good half inch slimmer than the base game model.
The following properties, perks and challenges apply to this weapon:
Requirements | |||
---|---|---|---|
Strength | 3 | Skill | Guns 25 |
Ammunition | |||
Ammo Type | .44 Magnum | ||
Capacity | 8 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 36 | DPS | 134 |
Damage Per Projectile | 36 | # of Projectiles | 1 |
Crit Damage | 36 | Crit % Multiplier | x1 |
AP | 17 | Min. Spread | 0.95 |
Limb Damage Multiplier | 1 | Rate of Fire | 1 |
Other Stats | |||
Weight | 1.5 | Value | 800 |
Item HP | 80 | Sight FOV | 65 |
Repair | Large-Caliber Pistols | ||
FormID | ##F00015 | ||
Weapon Mods | |||
12.7mm Pistol Silencer | Silence | N/A | |
10mm Pistol Laser Sight | Decrease Spread | 0.4 | |
10mm Pistol Extended Mags | Increase Mag Capacity | 6 | |
GECK Data | |||
Animation Type | OneHandPistol | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackRight | ||
Reload Animation | ReloadA | ||
Noise Level | Loud |