This weapon is loosely modeled on a Civil War-era Gatling gun.
The ability to hide the weapon in a coffin is a reference to the 1966 spaghetti-Western film Django, while the name is a play on words in reference to where the weapon can be found.
I started with the legacy-content Lincoln's Repeater mesh and removed everything except for the barrel, which I cloned eight times and arranged in a Gatling gun configuration. I then used the barrel from the Gatling Laser to make the body and magazine before adding the carry handle from the Automatic Rifle, the crank handle from the Gauss Rifle, and pieces from the Automated Turret for decoration.
The following properties, perks and challenges apply to this weapon:
This weapon can be concealed inside an armor item, meaning it won't get confiscated during weapon checks. When the armor is equipped, performing the attack animation will automatically discard the armor and deploy the weapon.
Note: You may need to click the attack key twice – once to “unholster” your fists, then once more to attack, which will trigger the switch.
When deploying the weapon, an empty coffin MISC item is dropped at the Player's feet. Picking up this empty shell, and having it in your inventory along with the weapon, will automatically remove the shell and weapon and re-add the armor version to your inventory.
Note: The coffin is considered a medium armor, and will negatively affect the Travel Light perk.
This weapon must be discovered somewhere in the Wasteland, and cannot otherwise be obtained without console commands.
It can be found by digging up a grave on the hill overlooking Bonnie Springs, to the west of town.
The coffin grants a bonus to Speech when equipped, because few people will want to argue with someone who might be lugging a dead body around (especially if the coffin appears to be child-sized).
Requirements | |||
---|---|---|---|
Strength | 7 | Skill | Guns 75 |
Ammunition | |||
Ammo Type | .357 Magnum | ||
Capacity | 75 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 40 | DPS | 240 |
Damage Per Projectile | 40 | # of Projectiles | 1 |
Crit Damage | 30 | Crit % Multiplier | x2 |
AP | 30 | Min. Spread | 1.0 |
Limb Damage Multiplier | 1 | Rate of Fire | 6 |
Other Stats | |||
Weight | 20 | Value | 8000 |
Item HP | 600 | Sight FOV | 45 |
Repair | N/A (Must be repaired by vendor) | ||
FormID | ##FE0054 | ||
Weapon Mods | |||
N/A | |||
GECK Data | |||
Animation Type | TwoHandLauncher | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackLoop | ||
Reload Animation | ReloadG | ||
Noise Level | Loud |