This weapon was made to serve as the generic version of the unique Forgiver, which I developed first. Its boxy appearance is inspired by that of the concept DX-12 Punisher, as well as the Overkill Shotgun from the videogame franchise Gears of War.
I started with the base game Laser Rifle mesh and removed everything except for the rounded-square tube body and forward handguard. I then added the barrel of the 25mm Grenade APW from the Gun Runners' Arsenal DLC, the vents from the 12.7mm Pistol, the trigger guard from the Anti-Materiel Rifle, the pistol grip from the C4 Detonator, and the trigger from the Recharger Pistol.
The following properties, perks and challenges apply to this weapon:
Mechanically, I imagine this gun has a firing pin mounted to a rotating disc that is ratcheted into place by operating the pump handle. The hammer/striker hits the disc, causing the firing pin to detonate the primer of whichever round it's sitting behind, then pumping the action advances it to the next grenade in sequence.
Requirements | |||
---|---|---|---|
Strength | 5 | Skill | Explosives 75 |
Ammunition | |||
Ammo Type | 25mm Grenade | ||
Capacity | 4 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 2 | DPS | 86 |
Damage Per Projectile | 2 | # of Projectiles | 1 |
Crit Damage | 0 | Crit % Multiplier | x1 |
AP | 28 | Min. Spread | 0.7 |
Limb Damage Multiplier | 1 | Rate of Fire | 1 |
Other Stats | |||
Weight | 10 | Value | 5000 |
Item HP | 150 | Sight FOV | 45 |
Repair | Quad 25mm Grenade Launchers | ||
FormID | ##F00095 | ||
Weapon Mods | |||
N/A | |||
GECK Data | |||
Animation Type | TwoHandRifle | ||
Hand Grip | DEFAULT | ||
Attack Animation | Attack7 | ||
Reload Animation | ReloadI | ||
Noise Level | Normal |