This weapon is loosely inspired by the Malorian Arms 3516 from the videogame Cyberpunk 2077, which is a magazine-fed semi-auto pistol but it has a rotating cylinder on the slide for visual interest. I didn't feel like the action made any sense for a ballistic weapon, but might work for an energy weapon.
I started with the base game 12.7mm Pistol mesh and added the cylinder from That Gun, the receiver from the Bozar light machine gun, and the receiver from the Hunting Shotgun which I cut some vent holes in to make it look more sci-fi before adding the iron sights from the .45 Auto Pistol. Lastly, I replaced the cartridge in the magazine with a Small Energy Cell, and added the glowing emitter from the Plasma Defender to make it more obviously an energy weapon.
The following properties, perks and challenges apply to this weapon:
Effects | Bonus EMP Damage vs. Robots & Power Armor | ||
---|---|---|---|
Requirements | |||
Strength | 3 | Skill | Energy Weapons 50 |
Ammunition | |||
Ammo Type | Small Energy Cell | ||
Capacity | 10 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 35 | DPS | 98 |
Damage Per Projectile | 35 | # of Projectiles | 1 |
Crit Damage | 35 | Crit % Multiplier | x1.5 |
AP | 17 | Min. Spread | 0.35 |
Limb Damage Multiplier | 1 | Rate of Fire | 2 |
Other Stats | |||
Weight | 3 | Value | 3250 |
Item HP | 200 | Sight FOV | 65 |
Repair | Pulse Weapons | ||
FormID | ##F00064 | ||
Weapon Mods | |||
N/A | |||
GECK Data | |||
Animation Type | OneHandPistol | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackLeft | ||
Reload Animation | ReloadL | ||
Noise Level | Normal |