Changed Anti-Materiel rifle shell ejection to use custom .50 MG casing mesh
Resized “762mmCasing.nif” to appropriate scale
Version 1.6.3
Added replacer mesh for “AssaultRifleShellCasing.nif”, “762mmCasing.nif”, and “ShotgunShellCasing.nif”
Updated custom shell casing for .22 LR
Version 1.6.2
Added replacer mesh for “45CalCasing.nif”
Version 1.6.1
Updated 12 Ga. Bean Bag projectile mesh to look more realistic (a knit cloth 'sock' instead of a square 'pillow')
Version 1.6
Changed CZ57 Avenger to fire .308, adjusted weight and damage accordingly
Added custom script to rechambered weapons to automatically replace old ammo in NPC inventories with corresponding new ammo type (does not affect the Player)
Version 1.5
Changed 12 Ga. Bean Bag projectile mesh to look like a bean bag instead of a shotgun slug
Version 1.4
Reduced Survivalist Rifle's magazine capacity to 7 to match magazine mesh
Version 1.3
That Gun and 5.56mm Pistol (GRA) can now be repaired with 5.56mm Pistol (GRA)
Changed .22 LR projectiles to use silenced handgun muzzle flash, reduced flash duration to 0.01s
Added .22 LR shell ejection to Silenced .22 Pistol and .22 SMG
Version 1.2
Changed weapon mod descriptions to match tweaked effects
Version 1.1
Undid manual removal of 12.7mm ammo from Ulysses' inventory
Added scripting to inject 5mm ammo into Ulysses' inventory
Version 1.0
Initial release
weapons/consistencytweaks/changelog.txt · Last modified: 2023/10/23 09:09 by mc_tammer