This weapon is a silenced 10mm Submachine Gun that is held in both hands and fires in three-round bursts.
I started with the base game 10mm Submachine Gun and added the stock from the Light Machine Gun, the 10mm Pistol Silencer, and an aperture rear sight. I then converted it to use the Assault Carbine's animations.
The following properties, perks and challenges apply to this weapon:
This weapon can be crafted at any workbench.
| Recon 10mm SMG | |
|---|---|
| Materials | 10mm Submachine Gun 10mm Pistol Silencer Scrap Metal (x5) |
| Skill Requirements | Repair 50 |
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| Requirements | |||
|---|---|---|---|
| Strength | 5 | Skill | Guns 50 |
| Ammunition | |||
| Ammo Type | 10mm | ||
| Capacity | 30 | ||
| Ammo Use Per Shot | 1 | Regen Rate | N/A |
| Attack Stats | |||
| Base Damage | 19 | DPS | 57 |
| Damage Per Projectile | 19 | # of Projectiles | 1 |
| Crit Damage | 19 | Crit % Multiplier | x1 |
| AP | 22 | Min. Spread | 1.5 |
| Limb Damage Multiplier | 1 | Rate of Fire | 3 |
| Other Stats | |||
| Weight | 6.5 | Value | 2500 |
| Item HP | 500 | Sight FOV | 55 |
| Repair | 10mm Submachine Guns | ||
| FormID | ##F0000A | ||
| Weapon Mods | |||
| Reflex Sight | Decrease Spread | 0.5 | |
| 10mm SMG Extended Mags | Increase Mag Capacity | 15 | |
| GECK Data | |||
| Animation Type | TwoHandAutomatic | ||
| Hand Grip | DEFAULT | ||
| Attack Animation | AttackLoop | ||
| Reload Animation | ReloadF | ||
| Noise Level | Silent | ||