This is an energy weapon that fires in three-round bursts. It was made as part of an effort to expand the number of roles that energy weapons can fill, in this case the equivalent of a machine pistol.
I started with the legacy-content Alien Atomizer mesh from the Mothership Zeta DLC for Fallout 3 and removed everything except the barrel, which I then mated to the grip of That Gun, and added the bolt mechanism of the Silenced .22 Pistol.
The following properties, perks and challenges apply to this weapon:
This weapon must be purchased from Dr. Quarton, and cannot otherwise be obtained without console commands.
The terminal entry in Dr. Quarton's laboratory notes the following:
Project #E-276-X - "Burst Pulser" A relatively simple project, this, being an attempt to add select fire to the weapon I recovered from Subject X. Only minor modifications required.
|
|||
| Requirements | |||
|---|---|---|---|
| Strength | 1 | Skill | Energy Weapons 65 |
| Ammunition | |||
| Ammo Type | Small Energy Cell | ||
| Capacity | 15 | ||
| Ammo Use Per Shot | 1 | Regen Rate | N/A |
| Attack Stats | |||
| Base Damage | 20 | DPS | # |
| Damage Per Projectile | 20 | # of Projectiles | 1 |
| Crit Damage | 20 | Crit % Multiplier | x1.5 |
| AP | 20 | Min. Spread | 0.5 |
| Limb Damage Multiplier | 1 | Rate of Fire | 1 |
| Other Stats | |||
| Weight | 5 | Value | 3000 |
| Item HP | 200 | Sight FOV | 65 |
| Repair | N/A (Must be repaired by vendor) | ||
| FormID | ##FE0005 | ||
| Weapon Mods | |||
| N/A | |||
| GECK Data | |||
| Animation Type | OneHandPistol | ||
| Hand Grip | DEFAULT | ||
| Attack Animation | AttackRight | ||
| Reload Animation | ReloadL | ||
| Noise Level | Normal | ||