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weapons:explosive:unique:doublexl

Double XL

As a tip-open multi-barreled handgun in an over-under configuration, that is neither a revolver, semi-automatic, nor machine pistol, this weapon is technically a derringer. The name is a play on words, since XL is the Roman numeral for “40,” and the weapon holds two 40mm grenades, while also being an extra-extra-large derringer.

Parts Used

I started with the base game 12.7mm Submachine Gun mesh and removed everything except the pistol grip and trigger area. I then added pieces from the Bozar, and the barrel from the Grenade Rifle.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Procurement

This weapon must be custom built to order by Vlad, and cannot otherwise be obtained without console commands.

Double XL
Requirements
Strength 3 Skill Explosives 25
Ammunition
Ammo Type 40mm Grenade
Capacity 2
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 2 DPS 33
Damage Per Projectile 2 # of Projectiles 1
Crit Damage 1 Crit % Multiplier x1
AP 35 Min. Spread 2.0
Limb Damage Multiplier 1 Rate of Fire 1
Other Stats
Weight 4 Value 5000
Item HP 150 Sight FOV 70
Repair Grenade Rifles
EditorID aaaWEAPUniqueDoubleXL
FormID ##FE006C
GECK Data
Animation Type OneHandPistol
Hand Grip DEFAULT
Attack Animation AttackLeft
Reload Animation ReloadD
Noise Level Normal
weapons/explosive/unique/doublexl.txt · Last modified: by mc_tammer

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