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weapons:smg:securitycarbine

9mm Security Carbine

This weapon is loosely modeled after the Colt 633 DOE, a 9mm AR-pattern submachine gun made for the U.S. Department of Energy back in the 1980s, to arm their security forces that guard nuclear power plants and plutonium shipments in transit. It's basically an M16 with a tiny 7“ barrel, converted to fire 9x19mm ammunition fed from Uzi-pattern magazines.

Parts Used

I started with the base game Assault Carbine mesh and collapsed the buttstock. Then, I added the heat shield from the Incinerator, the front sight from the Grenade Rifle, and the sling loop from the Service Rifle. Finally, I replaced the magazine with the one from the 9mm Submachine Gun.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

9mm Security Carbine
Effects +5 Rads for 5 seconds
Requirements
Strength 3 Skill Guns 50
Ammunition
Ammo Type 9mm
Capacity 30
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 13 DPS 156
Damage Per Projectile 13 # of Projectiles 1
Crit Damage 13 Crit % Multiplier x1
AP 20 Min. Spread 0.85
Limb Damage Multiplier 1 Rate of Fire 12
Other Stats
Weight 5.5 Value 2000
Item HP 750 Sight FOV 50
Repair Automatic 5.56mm Rifles
FormID ##F00026
Weapon Mods
Reflex Sight Decrease Spread 0.425
10mm Pistol Silencer Silence N/A
GECK Data
Animation Type TwoHandAutomatic
Hand Grip DEFAULT
Attack Animation AttackLoop
Reload Animation ReloadF
Noise Level Normal
weapons/smg/securitycarbine.txt · Last modified: 2024/01/30 12:25 by mc_tammer

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