Tammer's Wasteland Workshop

Changing the World Since 2016

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weapons:energy:flamethrower

Flamethrower

This weapon is more in line with what I had in mind when making the Homemade Flamer – something more industrial/military looking, more mass-produced and less cobbled together.

Parts Used

I started with the Automatic Combat Shotgun and removed everything except for the barrel. I then added the igniter tip and acetylene tank of the welding torch from The Pitt DLC for Fallout 3, a piece of hose, a valve, and the fuel tank from the Flamer, the heat shield from the Incinerator, part of the main body from the Thermic Lance, the motor housing and carry handle from the Chainsaw, the pistol grip from the C4 Detonator, the trigger and trigger guard from the 25mm Grenade APW, and the shoulder stock from the Light Machine Gun.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Flamethrower
Effects +2 Fire Damage for 5 seconds
Requirements
Strength 4 Skill Energy Weapons 50
Ammunition
Ammo Type Flamer Fuel
Capacity 30
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 16 DPS 128
Damage Per Projectile 16 # of Projectiles 1
Crit Damage 1 Crit % Multiplier x4
AP 25 Min. Spread 0.5
Limb Damage Multiplier 1 Rate of Fire 8
Other Stats
Weight 8 Value 2500
Item HP 200 Sight FOV 50
Repair Flamers
FormID ##F0004F
Weapon Mods
N/A
GECK Data
Animation Type TwoHandAutomatic
Hand Grip DEFAULT
Attack Animation AttackLoop
Reload Animation ReloadI
Noise Level Normal
weapons/energy/flamethrower.txt · Last modified: 2021/03/10 23:24 by mc_tammer

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