This weapon is inspired by the type of ostentatious weapon that might be carried by a gangsta or tribal warlord.
I started with the base game Silenced .22 SMG mesh, cutting it up before adding the receiver from the 25mm Grenade APW, the stock from the Cowboy Repeater, various pieces from the legacy-content Chinese Assault Rifle, the upper handguard from the Light Machine Gun, and the bolt carrier from the Hunting Shotgun.
The following properties, perks and challenges apply to this weapon:
This weapon has the potential to deal an amount of bonus damage at the cost of caps from the player's inventory. The bonus starts at 1 extra HP of damage for 1 cap, and goes up to 30 extra HP of damage for 30 caps, resetting when the player reloads. It costs 465 caps to fire a full magazine, dealing an equivalent amount of bonus damage. If the player has no caps in their inventory, the weapon deals no bonus damage.
This weapon must be crafted at a workbench.
| Blood Diamond | |
|---|---|
| Materials | Proletariat Assault Rifle Gold Bar |
| Skill Requirements | Repair 100 |
|
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| Effects | Caps-based bonus damage | ||
|---|---|---|---|
| Requirements | |||
| Strength | 4 | Skill | Guns 50 |
| Ammunition | |||
| Ammo Type | 7.92x36mm | ||
| Capacity | 30 | ||
| Ammo Use Per Shot | 1 | Regen Rate | N/A |
| Attack Stats | |||
| Base Damage | 15 | DPS | 138 |
| Damage Per Projectile | 15 | # of Projectiles | 1 |
| Crit Damage | 15 | Crit % Multiplier | x1 |
| AP | 23 | Min. Spread | 2.0 |
| Limb Damage Multiplier | 1 | Rate of Fire | 8 |
| Other Stats | |||
| Weight | 7 | Value | 15000 |
| Item HP | 1000 | Sight FOV | 45 |
| Repair | Proletariat Assault Rifles | ||
| EditorID | aaaWEAPUniqueBloodDiamond | ||
| FormID | ##FE0076 | ||
| Weapon Mods | |||
| N/A | |||
| GECK Data | |||
| Animation Type | TwoHandAutomatic | ||
| Hand Grip | DEFAULT | ||
| Attack Animation | AttackLoop | ||
| Reload Animation | ReloadE | ||
| Noise Level | Loud | ||