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        <title>Tammer&#039;s Wasteland Workshop - weapons:energy</title>
        <description>&quot;Embrace the Jank!&quot;</description>
        <link>https://fallout.firedrakecreative.com/</link>
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       <dc:date>2026-04-23T05:03:10+00:00</dc:date>
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    <image rdf:about="https://fallout.firedrakecreative.com/lib/exe/fetch.php?media=logo.png">
        <title>Tammer's Wasteland Workshop</title>
        <link>https://fallout.firedrakecreative.com/</link>
        <url>https://fallout.firedrakecreative.com/lib/exe/fetch.php?media=logo.png</url>
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        <dc:date>2026-04-21T11:21:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>accurizedprecisionlaser</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:accurizedprecisionlaser&amp;rev=1776770500&amp;do=diff</link>
        <description>Accurized Precision Laser

 

This is a highly-accurate beam weapon equipped with a magnified optic for long-distance engagement. I made this to round out the selection of laser weapons, as there was no energy weapon equivalent to the Sniper Rifle. I also found it odd that laser weapons have as much spread as they do. Considering that it fires a beam of light that should not be affected by external factors such as wind, one would think laser weapons ought to be more accurate than they are. This …</description>
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        <dc:date>2026-04-21T11:22:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>autolaser</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:autolaser&amp;rev=1776770551&amp;do=diff</link>
        <description>Auto Laser

 

This is a fully-automatic laser weapon that fills the same role as a submachine gun.

Parts Used

I started with the base game Laser Pistol mesh and removed everything except the grip and rear receiver cap. I then took the Laser Rifle and removed everything except the barrel and handguard. After mirroring a few faces to remove the embedded energy cell tray and slimming down the barrel slightly, I grafted it onto the Laser Pistol grip. Next, I shortened the rear tang of the handgua…</description>
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        <dc:date>2026-04-21T11:26:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>disposableflamer</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:disposableflamer&amp;rev=1776770797&amp;do=diff</link>
        <description>Disposable Flamer

 

DO NOT TRY THIS AT HOME, kids. While this may be a perfectly valid design for building a flamethrower at home, there&#039;s a very real possibility that it could blow up in your face. Don&#039;t play with fire, and don&#039;t come crying to me if you ignore my advice, do it anyway, and end up getting hurt.</description>
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        <dc:date>2026-04-21T11:23:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>homemadeflamer</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:homemadeflamer&amp;rev=1776770580&amp;do=diff</link>
        <description>Homemade Flamer

 

This weapon is a crudely-made improvsed flamethrower, designed as a lighter-weight alternative to the legit heavy weapon version.

Parts Used

I started with the base game The Humble Cudgel mesh to make the pipework body, then added the handle and valves from the</description>
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        <dc:date>2026-04-21T11:23:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>lighter</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:lighter&amp;rev=1776770628&amp;do=diff</link>
        <description>Cigarette Lighter

 

This is an ordinary cigarette lighter that can be used to set people on fire from very close range.

Parts Used

I started with the base-game Dynamite mesh and isolated the lighter, reconfiguring it to be held in the player&#039;s right hand. I then added the flickering pilot light from the</description>
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        <dc:date>2026-04-21T11:25:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>modulatedbeampistol</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:modulatedbeampistol&amp;rev=1776770709&amp;do=diff</link>
        <description>Modulated Beam Pistol

 

This is a directed-energy weapon that has had its output frequency modulated so that the wavelength is outside the visible light spectrum, rendering it almost invisible to the naked eye. I made this to give Sneak/Energy Weapons builds a viable ranged option. Its design is loosely inspired by Jyn Erso&#039;s</description>
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        <dc:date>2026-04-21T11:27:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pulsedisperser</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:pulsedisperser&amp;rev=1776770857&amp;do=diff</link>
        <description>Pulse Disperser

 

I noticed there was a gap in my arsenal when it came to energy shotguns, so I made one to fill that gap.

Parts Used

I started with the Bozar light machine gun mesh and rearranged the pieces to make a thumbhole stock, then added the receiver from the</description>
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        <dc:date>2026-04-21T11:27:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pulsegatling</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:pulsegatling&amp;rev=1776770834&amp;do=diff</link>
        <description>Pulse Gatling

 

This weapon is a compact rotary energy weapon inspired by the Microgun from the 2023 videogame Starfield, crossed with the tri-barrel configuration of the MBS-9M Hydra machine gun from the James Cameron Avatar movies.

Parts Used

I started with the base game</description>
    </item>
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        <dc:date>2026-04-21T11:25:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pulsepistol</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:pulsepistol&amp;rev=1776770733&amp;do=diff</link>
        <description>Pulse Pistol

 

This weapon is loosely inspired by the Malorian Arms 3516 from the videogame Cyberpunk 2077, which is a magazine-fed semi-auto pistol but it has a rotating cylinder on the slide for visual interest. I didn&#039;t feel like the action made any sense for a ballistic weapon, but might work for an energy weapon.</description>
    </item>
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        <dc:date>2026-04-21T11:24:18+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pulserevolver</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:pulserevolver&amp;rev=1776770658&amp;do=diff</link>
        <description>Pulse Revolver

 

This weapon is the result of my unabashed affection for revolvers and thinking about how I might justify the use of a revolver mechanism in an energy weapon. The way I picture it working, the “hammer” is actually an electrical contact that closes a circuit when it drops, allowing the battery to discharge and fire the weapon. Each shot fully drains the battery, so the cylinder rotates to place a fresh one in position to fire again.</description>
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        <dc:date>2026-04-21T11:24:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pulserifle</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:pulserifle&amp;rev=1776770679&amp;do=diff</link>
        <description>Pulse Rifle

 

I made this weapon mainly because I really liked the blunt-nose look of the Pulse Revolver and wanted to make a companion rifle for it. The design was inspired by the custom rifle used by Tom Cruise&#039;s character in the 2013 film Oblivion, as well as the Widowmaker TX shotgun from the videogame</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-04-21T11:23:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pyrocaster</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:pyrocaster&amp;rev=1776770606&amp;do=diff</link>
        <description>Pyrocaster

 

This weapon is more in line with what I had in mind when making the Homemade Flamer -- something more industrial/military looking, more mass-produced and less cobbled together. Its sci-fi appearance is loosely inspired by the Boring Company&#039;s Not-A-Flamethrower.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-04-21T11:22:09+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sonicshotgun</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:sonicshotgun&amp;rev=1776770529&amp;do=diff</link>
        <description>Sonic Shotgun

 

Loosely inspired by a similar weapon from the 2002 film Minority Report, this is a less-than-lethal energy weapon that pushes targets away with considerable force and renders them unconscious (assuming they aren&#039;t robots).

Parts Used</description>
    </item>
    <item rdf:about="https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:stungun&amp;rev=1776770461&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2026-04-21T11:21:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stungun</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:stungun&amp;rev=1776770461&amp;do=diff</link>
        <description>Stun Gun

 

This weapon is a less-than-lethal pacification option that deals very little physical damage but will instantly knock out a human target.

Parts Used

I started with the Automatic Rifle mesh from the Dead Money DLC and removed everything except the pistol grip assembly. I then added the trigger from the</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2026-04-21T11:25:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>turboplas</title>
        <link>https://fallout.firedrakecreative.com/doku.php?id=weapons:energy:turboplas&amp;rev=1776770755&amp;do=diff</link>
        <description>Turboplas

 

According to Fallout lore, plasma weapons are supposed to be the top tier of endgame weapons -- the pinnacle of weapons technology before the Great War -- so it struck me as strange that there were so few form factors to choose from. While the Plasma Caster is cool and all, I felt that a truly intimidating heavy plasma weapon should glow green, have a spinning barrel, and fire full auto.</description>
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