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Changing the World Since 2016

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weapons:special:grenadetag

T.A.G. Grenade

The Target Acquisition Guidance grenade is a throwable that aids the user in identifying threats.

Parts Used

I started with the base game Pulse Grenade mesh, removing the Tesla coil and adding the red button and transparent dome from the Missile Launcher.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Usage Notes

Attacking with this weapon is considered a “Minor Crime”, meaning that only the victim will become aggressive without turning their entire faction hostile.

The grenade sends out regular pulses (one every 3 seconds) that will highlight enemies within a roughly 50-foot radius. The deployed grenade can be picked up and carried to change the radius of effect.

Apocrypha

Judging by the “ping” sound emitted by the grenade, and the red shader it applies to hostile targets, it would appear to work based on some combination of SONAR and LIDAR technology.

T.A.G. Grenade
Effects Highlight enemies
Reduce weapon spread
Requirements
Strength 2 Skill Explosives 50
Attack Stats
Base Damage 1 DPS 0
Crit Damage 0 Crit % Multiplier x1
AP 24 Min. Spread 1.0
Limb Damage Multiplier 1 Rate of Fire 3
Other Stats
Weight 0.5 Value 30
Item HP 5 Sight FOV 55
FormID ##F000AA
GECK Data
Animation Type OneHandGrenade
Hand Grip DEFAULT
Attack Animation AttackThrow
Reload Animation ReloadE
Noise Level Silent
weapons/special/grenadetag.txt · Last modified: 2024/09/21 14:29 by mc_tammer

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