Designed as a smaller, lighter counterpart to the Flechette Rifle, this weapon sacrifices ammo capacity and volume of fire for ease of concealment.
I started with the Bozar mesh from the Gun Runners' Arsenal DLC and removed everything except the receiver. I then added the pistol grip from Sleepytyme, the barrel from the 12.7mm Submachine Gun, the drum magazine from the Riot Shotgun, and the Microfusion Cell holder from the Gauss Rifle.
The following properties, perks and challenges apply to this weapon:
With all mods applied | |||
Requirements | |||
---|---|---|---|
Strength | 2 | Skill | Guns 50 |
Ammunition | |||
Ammo Type | Flechette | ||
Capacity | 12 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 12 | DPS | 29 |
Damage Per Projectile | 4 | # of Projectiles | 3 |
Crit Damage | 4 | Crit % Multiplier | x2 |
AP | 17 | Min. Spread | 0.2 |
Limb Damage Multiplier | 1 | Rate of Fire | 1 |
Other Stats | |||
Weight | 3.5 | Value | 3250 |
Item HP | 120 | Sight FOV | 70 |
Repair | Flechette Pistols | ||
FormID | ##F0006F | ||
Weapon Mods | |||
Shotgun Silencer | Silence | N/A | |
GECK Data | |||
Animation Type | OneHandPistolEnergy | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackRight | ||
Reload Animation | ReloadJ | ||
Noise Level | Normal |