Tammer's Wasteland Workshop

Changing the World Since 2016

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weapons:smg:policecarbine

9mm Police Carbine

Back in the 1980s, the U.S. Department of Energy issued a contract looking for submachine guns to arm the men guarding nuclear power plants. In response, American firearms manufacturer Colt developed the R0633, which was basically an M16 with a tiny 7“ barrel, converted to fire 9x19mm ammunition fed from Uzi-pattern magazines. This weapon is intended to be the Fallout universe's equivalent.

Parts Used

I started with the base game Assault Carbine mesh and collapsed the buttstock. Then, I shortened the handguard and barrel, and widened and flared the front sight blade to make it more useable. Finally, I replaced the magazine with the one from the 9mm Submachine Gun.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

9mm Police Carbine
Requirements
Strength 3 Skill Guns 50
Ammunition
Ammo Type 9mm
Capacity 30
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 17 DPS 204
Damage Per Projectile 17 # of Projectiles 1
Crit Damage 17 Crit % Multiplier x1
AP 20 Min. Spread 0.85
Limb Damage Multiplier 1 Rate of Fire 12
Other Stats
Weight 5.5 Value 2000
Item HP 750 Sight FOV 50
Repair Automatic 5.56mm Rifles
FormID ##F00026
Weapon Mods
9mm SMG Drums Increase Mag Capacity 20
10mm Pistol Silencer Silence N/A
GECK Data
Animation Type TwoHandAutomatic
Hand Grip DEFAULT
Attack Animation AttackLoop
Reload Animation ReloadF
Noise Level Loud
weapons/smg/policecarbine.txt · Last modified: 2022/12/30 08:35 by mc_tammer

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