This weapon takes most of its design cues from the FN P90, with some influence from the FN F2000.
I started with the base game 12.7mm Submachine Gun mesh and removed everything except for the magazine and charging handle. I then took the Bozar from the Gun Runners' Arsenal DLC and chopped it up to make the receiver - mirroring the left side to remove the ejection port. I then added the pistol grip from the Hunting Revolver, rotated 90 degrees, the barrel and front sight post from the Assault Carbine and the trigger from A Light Shining in Darkness. Lastly, I added the charging handle slot from the Silenced .22 SMG and the sight rail from the Laser RCW. For the red-dot sight, I cut up the .44 Revolver Scope and then gave it transparent lenses and an aiming reticle.
The following properties, perks and challenges apply to this weapon:
Requirements | |||
---|---|---|---|
Strength | 4 | Skill | Guns 80 |
Ammunition | |||
Ammo Type | 5mm | ||
Capacity | 50 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 15 | DPS | 180 |
Damage Per Projectile | 15 | # of Projectiles | 1 |
Crit Damage | 15 | Crit % Multiplier | x1 |
AP | 24 | Min. Spread | 1.5 |
Limb Damage Multiplier | 1 | Rate of Fire | 12 |
Other Stats | |||
Weight | 5 | Value | 4000 |
Item HP | 500 | Sight FOV | 45 |
Repair | Top-Feed 5mm Rifles | ||
FormID | ##F00037 | ||
Weapon Mods | |||
12.7mm Submachine Gun Silencer | Silence | N/A | |
Reflex Sight | Decrease Spread | 0.75 | |
GECK Data | |||
Animation Type | TwoHandAutomatic | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackLoop | ||
Reload Animation | ReloadH | ||
Noise Level | Normal |