This weapon was loosely inspired by the objectively terrible Russian TOZ-106 bolt-action shotgun, which may be familiar to players of the videogame Escape from Tarkov. Unlike its inspiration, however, this weapon is chambered in 12-gauge – taking advantage of the fact that the rim of a .50 BMG cartridge is dimensionally very similar to that of a 12-gauge shell. It wouldn't be out of the realm of possibility that some resourceful Wastelander found a broken Anti-Materiel Rifle and adapted it to fire shotshells as a last-ditch survival weapon.
I started with the base game Anti-Materiel Rifle mesh and removed the buttstock and scope. I then shortened the barrel, receiver, and bolt, adding the magazine from the 25mm Grenade APW from the Gun Runners' Arsenal DLC, the front sight from the .44 Magnum Revolver, and a folding stock made using parts from the legacy-content Chinese Assault Rifle from Fallout 3.
The following properties, perks and challenges apply to this weapon:
This weapon is considered high-maintenance, which means that every time it fires, there is a random chance (\(\frac{25}{Luck}\) %) that the weapon's condition will degrade by a random percentage.
\[DecayPercentage = \frac{1 + GetRandomPercent} {20}\]
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Effects | High Maintenance | ||
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Requirements | |||
Strength | 5 | Skill | Guns 25 |
Ammunition | |||
Ammo Type | 12 Ga. | ||
Capacity | 4 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 56 | DPS | 45 |
Damage Per Projectile | 8 | # of Projectiles | 7 |
Crit Damage | 8 | Crit % Multiplier | x1 |
AP | 55 | Min. Spread | 1.5 |
Limb Damage Multiplier | 1 | Rate of Fire | 5 |
Other Stats | |||
Weight | 8 | Value | 1000 |
Item HP | 100 | Sight FOV | 50 |
Repair | Anti-Materiel Rifles | ||
FormID | ##F00051 | ||
Weapon Mods | |||
N/A | |||
GECK Data | |||
Animation Type | TwoHandRifle | ||
Hand Grip | DEFAULT | ||
Attack Animation | Attack9 | ||
Reload Animation | ReloadO | ||
Noise Level | Loud |