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Automatic Combat Shotgun

This weapon is a re-configured fully-automatic variant of the Combat Shotgun from Fallout 3. The design of the Combat Shotgun, with the drum mag fitted so far forward on the gun, wastes a lot of space - giving the weapon a greater overall length, but leaving it with a ridiculously short barrel (by my estimation, only 6-8“ or so) which in turn makes for poor accuracy. This weapon has the magazine moved rearward to its proper position just in front of the trigger group.

Parts Used

I started with the legacy-content Combat Shotgun mesh from Fallout 3 and chopped it up until the magazine was placed behind the handguard. I also moved the charging handle onto the bolt itself, and re-aligned the iron sights before converting the mesh to use the Assault Carbine handling and reload animations.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Automatic Combat Shotgun
Strength 7 Skill Guns 100
Ammo Type 20 Ga.
Capacity 12
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 55 DPS 264
Damage Per Projectile 6.11 # of Projectiles 9
Crit Damage 27 Crit % Multiplier x1
AP 15 Min. Spread 3.0
Limb Damage Multiplier 1 Rate of Fire 4
Other Stats
Weight 7 Value 5000
Item HP 300 Sight FOV 70
Repair Automatic Shotguns
FormID ##F00004
Weapon Mods
Animation Type TwoHandAutomatic
Attack Animation AttackLoop
Reload Animation ReloadF
Noise Level Loud
weapons/shotgun/autocombatshotgun.txt · Last modified: 2024/01/01 15:00 by mc_tammer

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