Tammer's Wasteland Workshop

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Special Purpose Carbine


Loosely inspired by some of the piston-driven AR-15 derivatives available on the market such as the Robinson Armament XCR and LWRC M6, as well as by bufferless systems such as the Z-M LR-300 and SIG MCX, I wanted to create a weapon using pieces from every assault rifle-style gun in the game.

Parts Used

I started with the base game Marksman Carbine mesh and removed everything except the receiver and pistol grip before fattening up the body slightly. I then added the stock from the Light Machine Gun, the rear sight and folding stock hinge from the legacy-content Chinese Assault Rifle, and the barrel, magazine, and handguard from the legacy-content Assault Rifle.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Special Purpose Carbine
Strength 4 Skill Guns 55
Ammo Type 5.56mm
Capacity 30
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 18 DPS 216
Damage Per Projectile 18 # of Projectiles 1
Crit Damage 18 Crit % Multiplier x1
AP 20 Min. Spread 1.2
Limb Damage Multiplier 1 Rate of Fire 12
Other Stats
Weight 6.25 Value 4000
Item HP 875 Sight FOV 50
Repair Automatic 5.56mm Rifles
FormID ##F00049
Weapon Mods
Reflex Sight Decrease Spread 0.6
Varmint Rifle Silencer Silence N/A
Animation Type TwoHandAutomatic
Attack Animation AttackLoop
Reload Animation ReloadA
Noise Level Normal
weapons/rifle/specialpurposecarbine.txt · Last modified: 2022/12/30 08:38 by mc_tammer

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