This weapon is inspired by the .50 caliber Barrett M82 semi-automatic anti-materiel rifle.
I started with the base game Marksman Carbine mesh and removed everything except the grip, magazine well, and railed handguard. I then added the trigger guard from the legacy-content Assault Rifle, the barrel, scope, charging handle, and buttstock from the Bozar, the magazine from the Anti-Materiel Rifle, and the magazine release from the legacy-content Chinese Assault Rifle.
The following properties, perks and challenges apply to this weapon:
Requirements | |||
---|---|---|---|
Strength | 8 | Skill | Guns 100 |
Ammunition | |||
Ammo Type | .50 MG | ||
Capacity | 10 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 110 | DPS | 330 |
Damage Per Projectile | 110 | # of Projectiles | 1 |
Crit Damage | 110 | Crit % Multiplier | x1 |
AP | 35 | Min. Spread | 0.05 |
Limb Damage Multiplier | 1 | Rate of Fire | 1 |
Other Stats | |||
Weight | 20 | Value | 6000 |
Item HP | 100 | Sight FOV | 25 |
Repair | Heavy Rifles | ||
FormID | ##F00011 | ||
Weapon Mods | |||
Ported Heavy Rifle Suppressor | Suppress | 1 | |
GECK Data | |||
Animation Type | TwoHandAutomatic | ||
Hand Grip | DEFAULT | ||
Attack Animation | Attack4 | ||
Reload Animation | ReloadI | ||
Noise Level | Loud |