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weapons:rifle:adaptiverifle

Adaptive Rifle

This weapon is inspired by the Remington ACR (formerly known as the Magpul Masada) – a modern assault rifle making extensive use of polymer components and designed around a modular system that makes it easy to switch between different calibers by simply replacing the bolt face, magazine, and barrel. There is also some influence from the FN SCAR, which while not modular, is available in both a light and heavy configuration.

Parts Used

I started with the base game Marksman Carbine mesh and rearranged some of the parts. I then added the charging handle and slot from the Silenced .22 SMG, the rear sight from the Laser RCW, and the front sight from the Grenade Rifle.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Adaptive Rifle Light (5.56mm) version
Requirements
Strength 3 (Special)
3 (Light)
4 (Medium)
4 (Heavy)
Skill Guns 75
Ammunition
Ammo Type 5mm (Special)
5.56mm (Light)
7.92x36mm (Medium)
.308 (Heavy)
Capacity 40 (Special)
30 (Light)
30 (Medium)
25 (Heavy)
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 13 (Special)
18 (Light)
24 (Medium)
30 (Heavy)
DPS 156 (Special)
180 (Light)
220 (Medium)
240 (.308)
Damage Per Projectile 13 (Special)
18 (Light)
24 (Medium)
30 (Heavy)
# of Projectiles 1
Crit Damage 13 (Special)
18 (Light)
24 (Medium)
30 (Heavy)
Crit % Multiplier x1
AP 20 Min. Spread 1.1 (Special)
1.2 (Light)
1.35 (Medium)
1.5 (Heavy)
Limb Damage Multiplier 1 Rate of Fire 12 (Special)
10 (Light)
8 (Medium)
8 (Heavy)
Other Stats
Weight 5 (Special)
5 (Light)
5.5 (Medium)
6 (Heavy)
Value 4000 (Special)
4250 (Light)
4500 (Medium)
4750 (Heavy)
Item HP 750 Sight FOV 50
Repair Adaptive Rifles
FormID ##F0007D (Special)
##F0007E (Light)
##F0007F (Medium)
##F00080 (Heavy)
Weapon Mods
Varmint Rifle Silencer (Special)
Varmint Rifle Silencer (Light)
Sniper Rifle Suppressor (Medium)
Sniper Rifle Suppressor (Heavy)
Silence (Special)
Silence (Light)
Silence (Medium)
Suppress (Heavy)
N/A
N/A
1
Reflex Sight Decrease Spread 0.5 (Special)
0.5 (Light)
0.4 (Medium)
0.3 (Heavy)
GECK Data
Animation Type TwoHandAutomatic
Hand Grip DEFAULT
Attack Animation AttackLoop
Reload Animation ReloadF
Noise Level Normal (Special & Light)
Loud (Medium & Heavy)
weapons/rifle/adaptiverifle.txt · Last modified: 2024/01/29 02:38 by mc_tammer

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