Tammer's Wasteland Workshop

Changing the World Since 2016

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weapons:pistol:unique:doorkicker

Doorkicker

This weapon is inspired by the Smith & Wesson Model 327 M&P R8. I read somewhere that SWAT team pointmen carrying ballistic shields will sometimes use revolvers such as this because the moving parts on a semi-automatic pistol can get snagged on the shield or other obstacles and cause a jam, leaving the operator vulnerable without a free hand to clear the weapon.

Parts Used

I started with the base game .44 Magnum Revolver, removed the barrel, chopped up the cylinder to give it eight chambers instead of six, and cut a V-notch into the top strap to serve as a rear sight. I then added the grip from the 12.7mm Pistol, the Hunting Revolver Match Barrel from the Gun Runners' Arsenal DLC, the front sight from the Silenced .22 Pistol, the glowing night sights from the 9mm Pistol, and the 10mm Pistol Laser Sight. Lastly, I replaced the .44 Magnum shells in the cylinder with .357 shells from the .357 Magnum Revolver.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Usage Notes

When equipped and unholstered, the gun will highlight hostile targets in red (the same effect as Boone's Spotter perk) and also slow down time when actively aiming, at the cost of Action Points. This mimics the slow-motion “breach and clear” mechanic from the Call of Duty videogame franchise. The time-slowing mechanic can't be triggered if you're already detected, since you've lost the element of surprise.

Procurement

This weapon must be custom built to order by Vlad, and cannot otherwise be obtained without console commands.

Doorkicker
Effects Slow time when aiming
Highlight hostile targets when aiming
Requirements
Strength 4 Skill Guns 75
Ammunition
Ammo Type .357 Magnum
Capacity 8
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 30 DPS 70
Damage Per Projectile 30 # of Projectiles 1
Crit Damage 30 Crit % Multiplier x2
AP 25 Min. Spread 0.1
Limb Damage Multiplier 1 Rate of Fire 1
Other Stats
Weight 3.5 Value 3500
Item HP 250 Sight FOV 65
Repair Magnum Revolvers
FormID ##FE002F
Weapon Mods
N/A
GECK Data
Animation Type OneHandPistol
Hand Grip DEFAULT
Attack Animation AttackLeft
Reload Animation ReloadE
Noise Level Loud
weapons/pistol/unique/doorkicker.txt · Last modified: 2024/01/01 14:53 by mc_tammer

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