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weapons:pistol:policedutypistol

Police Duty Pistol

This weapon is my take on the Glock 17, a polymer-framed striker-fired handgun popular with law enforcement agencies and civilians alike.

Parts Used

I started with the base game C4 Detonator mesh and removed everything except for the grip. I then added the trigger guard from the 10mm Submachine Gun, the trigger, barrel and chamber from the 9mm Pistol, the magazine from the 10mm Pistol, bits and pieces from the 12.7mm Submachine Gun, and the iron sights from the Silenced .22 Pistol.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Usage Notes

This weapon applies a damage bonus against human targets that do not have a weapon unholstered, and a second damage bonus against any target that is shot in the back. Both damage bonuses will stack, so a human target shot in the back when they have no weapon equipped will receive double the bonus damage.

Police Duty Pistol
Effects +1 Damage vs. unarmed people
+1 Damage on attacks from behind
Requirements
Strength 2 Skill Guns 0
Ammunition
Ammo Type 9mm
Capacity 17
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 16 DPS 49
Damage Per Projectile 16 # of Projectiles 1
Crit Damage 16 Crit % Multiplier x1
AP 17 Min. Spread 0.7
Limb Damage Multiplier 1 Rate of Fire 1
Other Stats
Weight 1.25 Value 200
Item HP 200 Sight FOV 65
Repair 9mm Pistols
FormID ##F000AC
Weapon Mods
Reflex Sight Decrease Spread 0.35
10mm Pistol Silencer Silence N/A
9mm Pistol Extended Mags Increase Mag Capacity 16
GECK Data
Animation Type OneHandPistol
Hand Grip DEFAULT
Attack Animation AttackRight
Reload Animation ReloadL
Noise Level Normal
weapons/pistol/policedutypistol.txt · Last modified: 2024/09/30 12:22 by mc_tammer

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