This weapon is my take on the Glock 17, a polymer-framed striker-fired handgun popular with law enforcement agencies and civilians alike.
I started with the base game C4 Detonator mesh and removed everything except for the grip. I then added the trigger guard from the 10mm Submachine Gun, the trigger, barrel and chamber from the 9mm Pistol, the magazine from the 10mm Pistol, bits and pieces from the 12.7mm Submachine Gun, and the iron sights from the Silenced .22 Pistol.
The following properties, perks and challenges apply to this weapon:
This weapon applies a damage bonus against human targets that do not have a weapon unholstered, and a second damage bonus against any target that is shot in the back. Both damage bonuses will stack, so a human target shot in the back when they have no weapon equipped will receive double the bonus damage.
Effects | +1 Damage vs. unarmed people +1 Damage on attacks from behind |
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Requirements | |||
Strength | 2 | Skill | Guns 0 |
Ammunition | |||
Ammo Type | 9mm | ||
Capacity | 17 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 16 | DPS | 49 |
Damage Per Projectile | 16 | # of Projectiles | 1 |
Crit Damage | 16 | Crit % Multiplier | x1 |
AP | 17 | Min. Spread | 0.7 |
Limb Damage Multiplier | 1 | Rate of Fire | 1 |
Other Stats | |||
Weight | 1.25 | Value | 200 |
Item HP | 200 | Sight FOV | 65 |
Repair | 9mm Pistols | ||
FormID | ##F000AC | ||
Weapon Mods | |||
Reflex Sight | Decrease Spread | 0.35 | |
10mm Pistol Silencer | Silence | N/A | |
9mm Pistol Extended Mags | Increase Mag Capacity | 16 | |
GECK Data | |||
Animation Type | OneHandPistol | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackRight | ||
Reload Animation | ReloadL | ||
Noise Level | Normal |