Tammer's Wasteland Workshop

Changing the World Since 2016

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weapons:pistol:assaultpistol

12.7mm Assault Pistol

This weapon was inspired by the ridiculous, chunky, oversized guns that comic book anti-heroes all seemed to carry back in the 90s (along with ALL the pouches and an edgy, misspelled name like BLUDDRAYVEN or something). Imagine if an Olympic Arms OA-93 were chambered in .50 Beowulf, and you'll get the idea.

Parts Used

I started with the base game Marksman Carbine mesh and removed the stock, handguard, optic and top rail. I then replaced the magazine with the one from the Assault Carbine and added the silencer from the 12.7mm Pistol and the iron sights from the Silenced .22 Pistol.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

12.7mm Assault Pistol
Requirements
Strength 5 Skill Guns 50
Ammunition
Ammo Type 12.7mm
Capacity 7
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 35 DPS 109
Damage Per Projectile 35 # of Projectiles 1
Crit Damage 35 Crit % Multiplier x1
AP 20 Min. Spread 1.5
Limb Damage Multiplier 5 Rate of Fire 1
Other Stats
Weight 4 Value 1000
Item HP 550 Sight FOV 65
Repair Semi-Auto 12.7mm Rifles
FormID ##F00022
Weapon Mods
N/A
GECK Data
Animation Type OneHandPistol
Hand Grip DEFAULT
Attack Animation AttackRight
Reload Animation ReloadO
Noise Level Loud
weapons/pistol/assaultpistol.txt · Last modified: 2024/01/01 14:45 by mc_tammer

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