This weapon was inspired by the ridiculous, chunky, oversized guns that comic book anti-heroes all seemed to carry back in the 90s (along with ALL the pouches and an edgy, misspelled name like BLUDDRAYVEN or something). Imagine if an Olympic Arms OA-93 were chambered in .50 Beowulf, and you'll get the idea.
I started with the base game Marksman Carbine mesh and removed the stock, handguard, optic and top rail. I then replaced the magazine with the one from the Assault Carbine and added the silencer from the 12.7mm Pistol and the iron sights from the Silenced .22 Pistol.
The following properties, perks and challenges apply to this weapon:
Requirements | |||
---|---|---|---|
Strength | 5 | Skill | Guns 50 |
Ammunition | |||
Ammo Type | 12.7mm | ||
Capacity | 7 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 35 | DPS | 109 |
Damage Per Projectile | 35 | # of Projectiles | 1 |
Crit Damage | 35 | Crit % Multiplier | x1 |
AP | 20 | Min. Spread | 1.5 |
Limb Damage Multiplier | 5 | Rate of Fire | 1 |
Other Stats | |||
Weight | 4 | Value | 1000 |
Item HP | 550 | Sight FOV | 65 |
Repair | Semi-Auto 12.7mm Rifles | ||
FormID | ##F00022 | ||
Weapon Mods | |||
N/A | |||
GECK Data | |||
Animation Type | OneHandPistol | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackRight | ||
Reload Animation | ReloadO | ||
Noise Level | Loud |