It is an empirical fact that any weapon can be made 87% more awesome with the addition of fully-automatic fire.
I started with the base game Tesla Cannon mesh, adding parts from the Flamer (retextured using the Tesla Cannon texture), and the coils and barrel from the Gauss Rifle. I then rigged the weapon to use the Shoulder Mounted Machine Gun animation set.
Requirements | |||
---|---|---|---|
Strength | 7 | Skill | Guns 75 |
Ammunition | |||
Ammo Type | Coilgun Bolt | ||
Capacity | 50 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 120 | DPS | 570 |
Damage Per Projectile | 120 | # of Projectiles | 1 |
Crit Damage | 60 | Crit % Multiplier | x0 |
AP | 30 | Min. Spread | 0.25 |
Limb Damage Multiplier | 1 | Rate of Fire | 5 |
Other Stats | |||
Weight | 17 | Value | 7500 |
Item HP | 150 | Sight FOV | 55 |
Repair | Gauss Rifles | ||
FormID | ##F00077 | ||
Weapon Mods | |||
N/A | |||
GECK Data | |||
Animation Type | TwoHandLauncher | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackLoop | ||
Reload Animation | ReloadG | ||
Noise Level | Loud |