This weapon is a six-shot, revolver-style grenade launcher, loosely inspired by the Milkor MGL, also known as the M32 in USMC service.
I started with the base game Marksman Carbine mesh and removed everything except the grip, handguard, and safety lever. I then added the shoulder stock and buffer tube from the Assault Carbine, the receiver, trigger and trigger guard from the 25mm Grenade APW, bits and pieces from the Riot Shotgun's drum magazine, the winding mechanism from the legacy-content Combat Shotgun from Fallout 3, and the barrel from the Grenade Rifle. Lastly, I added a red-dot sight made using pieces from the .44 Revolver Scope.
The following properties, perks and challenges apply to this weapon:
Requirements | |||
---|---|---|---|
Strength | 4 | Skill | Explosives 50 |
Ammunition | |||
Ammo Type | 40mm Grenade | ||
Capacity | 6 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 1 | DPS | 252 |
Damage Per Projectile | 1 | # of Projectiles | 1 |
Crit Damage | 1 | Crit % Multiplier | x1 |
AP | 17 | Min. Spread | 1.0 |
Limb Damage Multiplier | 1 | Rate of Fire | 1 |
Other Stats | |||
Weight | 12 | Value | 4500 |
Item HP | 175 | Sight FOV | 45 |
Repair | Rotary Grenade Launchers | ||
FormID | ##F0003A | ||
Weapon Mods | |||
N/A | |||
GECK Data | |||
Animation Type | TwoHandAutomatic | ||
Hand Grip | DEFAULT | ||
Attack Animation | Attack4 | ||
Reload Animation | ReloadI | ||
Noise Level | Normal |