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weapons:energy:unique:spacecowboy

The Final Frontiersman

A sci-fi twist on a frontier classic, this gun swaps out old-fashioned wood and steel with space-age carbon fiber and titanium, and bullets with batteries. The name is a reference to the spoken introduction from the television series Star Trek, which declares space to be “the final frontier”.

Parts Used

I started with the base game Trail Carbine mesh, removing the stock, handguard, barrel, and magazine tube. I retextured the remaining pieces with the cut-content Steel Forged Receiver, then added the stock from the Sniper Rifle, the railed handguard from the Marksman Carbine, the barrel and magazine tube from the Hunting Shotgun, and the barrel shroud from the Pulse Rifle. Lastly, I replaced the .357 Magnum cartridge for the reload animation with a battery, and added a micro red-dot sight.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Procurement

This weapon must be purchased from Dr. Quarton, and cannot otherwise be obtained without console commands.

Dr. Quarton's Notes

The terminal entry in Dr. Quarton's laboratory notes the following:

Project #E-1138-L - "The Final Frontiersman"

As a boy, watching old holotapes, I wanted nothing more than to be a cowboy.
As an adult, I find firearms loud and obnoxious to be around. Yet still, the
desire remained. Thus, when I discovered a broken lever-action rifle that
someone had discarded, I brought it home and began to experiment.

Fortunately for the project, a battery cell is quite similar in size to a
rifle cartridge, so the loading mechanism could be re-purposed. It was only
a matter of installing the pulse firing components into the chassis. Nothing
too difficult.
The Final Frontiersman
Requirements
Strength 5 Skill Energy Weapons 100
Ammunition
Ammo Type Small Energy Cell
Capacity 8
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 50 DPS 76
Damage Per Projectile 50 # of Projectiles 1
Crit Damage 50 Crit % Multiplier x1
AP 30 Min. Spread 0.075
Limb Damage Multiplier 1 Rate of Fire 1
Other Stats
Weight 4 Value 5000
Item HP 225 Sight FOV 45
Repair Pulse Weapons
FormID ##FE002B
Weapon Mods
N/A
GECK Data
Animation Type TwoHandRifle
Hand Grip DEFAULT
Attack Animation Attack5
Reload Animation ReloadZ
Noise Level Loud
weapons/energy/unique/spacecowboy.txt · Last modified: 2024/10/07 00:53 by mc_tammer

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