Intended as a lighter-weight alternative to the Incinerator, this weapon launches balls of fire to ignite enemies from a distance. It fires in burst mode, launching three balls for each pull of the trigger.
I started with the Bozar mesh and removed the scope and barrel before rearranging some of the pieces. I then retextured the pistol grip with the C4 Detonator, the charging handle and slot from the Silenced .22 SMG, the igniter tip of the welding torch from The Pitt DLC for Fallout 3, and the tank from the Flamer.
The following properties, perks and challenges apply to this weapon:
This weapon must be custom built to order by Vlad, and cannot otherwise be obtained without console commands.
Effects | 3-Round Burst Fire | ||
---|---|---|---|
Requirements | |||
Strength | 4 | Skill | Energy Weapons 75 |
Ammunition | |||
Ammo Type | Flamer Fuel | ||
Capacity | 30 | ||
Ammo Use Per Shot | 1 | Regen Rate | N/A |
Attack Stats | |||
Base Damage | 20 | DPS | 160 |
Damage Per Projectile | 20 | # of Projectiles | 1 |
Crit Damage | 5 | Crit % Multiplier | x5 |
AP | 25 | Min. Spread | 0.5 |
Limb Damage Multiplier | 1 | Rate of Fire | 4 |
Other Stats | |||
Weight | 8 | Value | 4000 |
Item HP | 200 | Sight FOV | 50 |
Repair | Flamers | ||
FormID | ##FE0040 | ||
Weapon Mods | |||
N/A | |||
GECK Data | |||
Animation Type | TwoHandAutomatic | ||
Hand Grip | DEFAULT | ||
Attack Animation | AttackLoop | ||
Reload Animation | ReloadI | ||
Noise Level | Normal |