Dynamic Entry Carbine

This weapon is intended to fill the same combat role as the Russian ShAK-12, namely providing extreme short-range stopping power for urban combat. It takes visual inspiration from the Boory SMG, seen in the Borderlands videogame franchise.

Parts Used

I started with the legacy-content Chinese Assault Rifle, removing everything but the pistol grip, front handguard, and lower receiver. I then added the barrel from the Grenade Machinegun, the barrel shroud from the legacy-content Combat Shotgun, the tube receiver from the 9mm Submachine Gun, and the sight rail and buttstock from the Marksman Carbine.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Dynamic Entry Carbine
Requirements
Strength 6 Skill Guns 100
Ammunition
Ammo Type 12.7mm
Capacity 10
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 36 DPS 288
Damage Per Projectile 36 # of Projectiles 1
Crit Damage 36 Crit % Multiplier x1
AP 24 Min. Spread 2.0
Limb Damage Multiplier 1 Rate of Fire 8
Other Stats
Weight 8 Value 5100
Item HP 500 Sight FOV 50
Repair Dynamic Entry Carbines
EditorID aaaWEAPDynamicEntryCarbine
FormID ##F000CA
Weapon Mods
Reflex Sight Decrease Spread 1.0
Hunting Rifle Extended Mag Increase Mag Capacity 10
Anti-Mat. Rifle Suppressor Suppressor 1.0
GECK Data
Animation Type TwoHandAutomatic
Hand Grip DEFAULT
Attack Animation AttackLoop
Reload Animation ReloadD
Noise Level Loud