Tammer's Wasteland Workshop

Changing the World Since 2016

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weapons:special:unique:slingrazor

SlingRazor

This weapon is an electromagnetic saw blade launcher, loosely inspired by the Spinfusor from the videogame Tribes 2.

Parts Used

I started with the skeleton stock from the base game Sniper Rifle mesh and added the magazine from the 12.7mm Submachine Gun (enlarged), along with the tines from the front fork of the Tesla Cannon. I also used the handguard from the Assault Carbine, part of the receiver from the Bozar, the trigger and trigger guard from the 25mm Grenade APW, and the sight rail from the Laser RCW. Lastly, I decorated the front tines with some pieces from the Tesla coil.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Procurement

This weapon must be purchased from Dr. Quarton, and cannot otherwise be obtained without console commands.

SlingRazor
Requirements
Strength 5 Skill Guns 50
Ammunition
Ammo Type Razor Disc
Capacity 1
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 35 DPS 14
Damage Per Projectile 35 # of Projectiles 1
Crit Damage 35 Crit % Multiplier x1.5
AP 45 Min. Spread 0.75
Limb Damage Multiplier 10 Rate of Fire 1
Other Stats
Weight 12 Value 5000
Item HP 500 Sight FOV 45
Repair N/A (Must be repaired by vendor)
FormID ##FE000E
Weapon Mods
N/A
GECK Data
Animation Type TwoHandAutomatic
Hand Grip HandGrip2
Attack Animation Attack3
Reload Animation ReloadG
Noise Level Normal
weapons/special/unique/slingrazor.txt · Last modified: 2024/01/01 15:35 by mc_tammer

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