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weapons:smg:navalsmg

Naval Submachine Gun

This weapon was inspired by the H&K MP5 submachine gun, perhaps the most iconic weapon of its class, having been used and trusted by militaries and law enforcement agencies the world over for more than fifty years and being the standard by which all others are judged.

Parts Used

I started with the legacy-content Assault Rifle mesh and replaced the magazine with the 10mm SMG Extended Mags. I then shortened the receiver to fit the magazine, as well as shortening the handguard. I then cut a hole in the rear sight drum to create an aperture that could be used for sighting, and raised the front sight to align with the rear aperture to create a proper sight picture.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Naval Submachine Gun
Requirements
Strength 4 Skill Guns 50
Ammunition
Ammo Type 9mm
Capacity 30
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 18 DPS 180
Damage Per Projectile 18 # of Projectiles 1
Crit Damage 18 Crit % Multiplier x1
AP 20 Min. Spread 1.0
Limb Damage Multiplier 1 Rate of Fire 10
Other Stats
Weight 6.5 Value 2000
Item HP 300 Sight FOV 55
Repair 9mm Submachine Guns
FormID ##F0002B
Weapon Mods
10mm Pistol Silencer Silence N/A
Reflex Sight Decrease Spread 0.25
Shoulder Stock Decrease Spread 0.5
GECK Data
Animation Type TwoHandAutomatic
Hand Grip DEFAULT
Attack Animation AttackLoop
Reload Animation ReloadA
Noise Level Normal
weapons/smg/navalsmg.txt · Last modified: 2024/01/14 16:54 by mc_tammer

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