Tammer's Wasteland Workshop

Changing the World Since 2016

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weapons:rifle:unique:coreburner

Coreburner

Description

The Coreburner carried by Snake Plissken in the 1996 film Escape from L.A. was probably the coolest part of an otherwise pretty-forgettable movie.

Parts Used

I started with the base game Marksman Carbine mesh and lengthened the bolt and magazine well before adding the drum magazine from the Bozar, the enlarged trigger guard from the 12.7mm Submachine Gun, the Varmint Rifle Night Scope, and the handguards from both the Assault Carbine and the Light Machine Gun.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Procurement

This weapon must be custom built to order by Vlad, and cannot otherwise be obtained without console commands.

Coreburner
Effects +2 Fire Damage for 5 seconds
Requirements
Strength 5 Skill Guns 75
Ammunition
Ammo Type 12.7mm
Capacity 32
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 40 DPS 900
Damage Per Projectile 40 # of Projectiles 1
Crit Damage 40 Crit % Multiplier x1
AP 14 Min. Spread 1.0
Limb Damage Multiplier 1 Rate of Fire 10
Other Stats
Weight 8 Value 5500
Item HP 400 Sight FOV 25
Repair Automatic 5.56mm Rifles
FormID ##FE0006
Weapon Mods
N/A
GECK Data
Animation Type TwoHandAutomatic
Hand Grip DEFAULT
Attack Animation AttackLoop
Reload Animation ReloadF
Noise Level Loud
weapons/rifle/unique/coreburner.txt · Last modified: 2024/01/01 15:16 by mc_tammer

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