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weapons:rifle:marineservicerifle

Marine Service Rifle

This weapon, based on the M16A2, is essentially a hybrid of the base game Assault Carbine and Service Rifle, with the wood replaced by synthetic furniture. It weighs less (since solid wood is replaced with hollow plastic), is more durable (since wood will rot, whereas plastic does not), and fires in full-auto.

Parts Used

I started with the base game Service Rifle mesh and removed the front handguard, replacing it with an elongated handguard from the Assault Carbine. I then retextured the shoulder stock and pistol grip with that of the Marksman Carbine and also added the Marksman Carbine's magazine.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Marine Service Rifle
Requirements
Strength 3 Skill Guns 75
Ammunition
Ammo Type 5.56mm
Capacity 30
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 18 DPS 180
Damage Per Projectile 18 # of Projectiles 1
Crit Damage 18 Crit % Multiplier x1
AP 20 Min. Spread 1.0
Limb Damage Multiplier 1 Rate of Fire 10
Other Stats
Weight 7 Value 4000
Item HP 750 Sight FOV 45
Repair Automatic 5.56mm Rifles
FormID ##F00050
Weapon Mods
Reflex Sight Decrease Spread 0.5
Service Rifle Forged Receiver Increase Max Condition 375
Service Rifle Upgraded Srpings Increase Rate of Fire 0.3
GECK Data
Animation Type TwoHandAutomatic
Hand Grip DEFAULT
Attack Animation AttackLoop
Reload Animation ReloadF
Noise Level Normal
weapons/rifle/marineservicerifle.txt · Last modified: 2021/03/12 11:13 by mc_tammer

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