Tammer's Wasteland Workshop

Changing the World Since 2016

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weapons:rifle:heavymachinegun

Heavy Assault Machine Rifle

Description

This weapon is a fully-automatic heavy machine gun chambered in .50 MG. Its design is loosely based on that of the FN MAG, although scaled up considerably for the larger cartridge.

Parts Used

I started with the base gameLight Machine Gun mesh and removed everything but the receiver, chopping it down into a rectangle. I then added the stock from the Anti-Materiel Rifle, the pistol grip from the Bozar, the barrel, bipod, gas system, sights and shoulder brace from the Automatic Rifle, the charging handle from the .45 Auto Submachine Gun, the rear sight notch from the Grenade Rifle and the front sight post from the Service Rifle. I also added the ammunition feed chute from the machine gun sentry turret and shrunk down the ammo dispenser from Fallout 3's Operation: Anchorage DLC to use as a drum magazine.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Heavy Assault Machine Rifle
Requirements
Strength 8 Skill Guns 100
Ammunition
Ammo Type .50 MG
Capacity 32
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 100 DPS 500
Damage Per Projectile 100 # of Projectiles 1
Crit Damage 100 Crit % Multiplier x1
AP 20 Min. Spread 3.0
Limb Damage Multiplier 1 Rate of Fire 5
Other Stats
Weight 25 Value 6000
Item HP 175 Sight FOV 55
Repair Heavy Assault Machine Rifles
FormID ##F0003E
Weapon Mods
N/A
GECK Data
Animation Type TwoHandAutomatic
Hand Grip DEFAULT
Attack Animation AttackLoop
Reload Animation ReloadI
Noise Level Loud
weapons/rifle/heavymachinegun.txt · Last modified: 2021/03/02 21:01 by mc_tammer

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