Tammer's Wasteland Workshop

Changing the World Since 2016

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weapons:rifle:colonialistrifle

Colonialist Rifle

This weapon is very loosely based on the British Martini-Henry rifle, which served the British Army for almost fifty years, and some examples were even found still in use in Afghanistan during the Global War on Terror.

I made this gun when I realized that the Lever-Action Shotgun's reload animation was pretty similar to the Martini-Henry's falling block action, and thought it'd be a neat experiment. It's chambered in .45-70 Government because that seemed like the most era-appropriate cartridge available without creating an entirely new ammo type just for one gun.

Parts Used

I started with the base game Lever-Action Shotgun and removed everything except for the receiver, trigger, and action block. I then added the stock, handguard, and barrel from the Cowboy Repeater, and the trigger guards from both the Hunting Rifle and Varmint Rifle.

Perks and Challenges

The following properties, perks and challenges apply to this weapon:

Colonialist Rifle
Requirements
Strength 5 Skill Guns 75
Ammunition
Ammo Type .45-70 Gov't
Capacity 1
Ammo Use Per Shot 1 Regen Rate N/A
Attack Stats
Base Damage 75 DPS 70
Damage Per Projectile 75 # of Projectiles 1
Crit Damage 75 Crit % Multiplier x1
AP 25 Min. Spread 0.1
Limb Damage Multiplier 1 Rate of Fire 1
Other Stats
Weight 5 Value 3500
Item HP 100 Sight FOV 47
Repair Colonialist Rifles
FormID ##F00071
Weapon Mods
N/A
GECK Data
Animation Type TwoHandRifle
Hand Grip DEFAULT
Attack Animation Attack5
Reload Animation ReloadX
Noise Level Loud
weapons/rifle/colonialistrifle.txt · Last modified: 2024/01/01 15:13 by mc_tammer

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